Atari STE games list! 
 
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16bit Consoles: 78
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
AtariSTE

Zool

Zool
GenreArcade Platform
DeveloperGremlin Graphics
PublisherGremlin Graphics
Released1992
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Zool is a great arcade platform initially released on the Amiga as a rival to Sega's Sonic the Hedgehog and being Amiga's 1992 best-selling game! Release also on ST, PC, Archimedes and major 8/16bit video-game consoles (Megadrive, SNES etc).
 
Review
ZoolSTORY / GAMEPLAY
Zool is a "Ninja Of The 9th Dimension", forced to land on Earth. To gain ninja rankings he has to pass through six hostile lands. The game is an original arcade platform game, relying on smooth, fast moving action, colorful graphics and a wonderful intro soundtrack by Patrick Phelan that has inspired several modern electro/techno remixes. You control a "weird" ninja by running and jumping onto a variety of platforms, traps and...candies! Oh yes! You collect lollipops, Smarties and you fight with jelly pops and other candy-style creatures! You have to trigger the scattered check-points of each level in order to be able to progress to the next one and also to have a progressive start point every time you get killed by a moving chocolate (!) Zool is a classic (and...tasty!) arcade platform game that can offer much fun. Note that the game was bundled with the Amiga 1200 upon its first release on the computer market, but not with the AGA version of the game since it followed later. Generally the original Amiga OCS edition (and later, the AGA) is still widely considered to be among the finest platform games for these computers.

GRAPHICS / SOUND
The Atari STE version has nice andd detailed graphics, huge sprites and around 28 colors on-screen. There are a few enhancement compared to the original ST version, including smoother scrolling (but still of low framerate) and a few more colors on-screen. Note that, both ST and STE versions (and PC) are missing a few details found only on the Amiga (and especially on the Amiga AGA version). Soundwise, the game offers the original (Amiga) intro music, but the in-game sound is average featuring only a few dull sound effects.
 
Screenshots
  • Zool
  • Zool
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Gameplay sample
 
Comparable platforms



24 colors
Atari ST



41 colors
Commodore Amiga OCS/ECS



54 colors
Commodore Amiga AGA



16 colors
PC MS-DOS



28 colors
Atari STE
 
Hardware information

Atari STE

Atari STECPU: Motorola 68000 16/32bit @ 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512 (520STE) -1024KB (1040STE) upgradable up to 4 MB / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 12-bit RGB palette (4096 colors) supporting resolutions of 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). Also features BLiTTER chip for copy/fill/clear large data blocks in memory (fill rate 4 MB/s) and Hardware-support for horizontal and vertical fine scrolling and split screen.
SOUND: DMA sound chip with 2-channels stereo 8-bit PCM sound at 6.25/12.5/25/50 kHz, MIDI in/out
read more...
The Atari STE (default) color palette
12bit RGB 4096-colors palette
(16 on-screen and up to 4096 in static image)
 
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